Do you have a great idea for creating a new game, mobile app, or digital tool? Do you think you could make it happen, if you just had some help? For the past five years the DCL has brought together groups of talented students to create integrated technology solutions for real problems. Some past Experiential Learning Teams have developed projects for the Oculus Rift, Microsoft Kinect, Android, and iOS. In addition to your membership on the team we will recruit a group of talented students to support the project. We also provide the structure and location for hosting the team, provide project management, technical, and design assistance.
Experiential Learning projects will help you:
Project teams will take place during the fall 2015 semester.
Submissions due by 4/1/2015
Submit your proposal to email@example.com
Update: The Global Game Jam is now complete. Games created at the DCL Jam are available for download from the GGJ site: http://globalgamejam.org/2015/jam-sites/northern-illinois-university-digital-convergence-lab/games
The Digital Convergence Lab will be host to the 2015 Global Game Jam in the northern Illinois region. The 2015 GGJ runs from January 23-25. There is no attendance fee for the event. More details are available on the GGJ registration page: http://globalgamejam.org/2015/jam-sites/northern-illinois-university-digital-convergence-lab
Also stay tuned for news about our new Video Games Club, that will include newsletters, tips and tricks, and live question and answer sessions with game designers and instructors Eric Russell, Eamon Newman, and 3D virtual world instructor Aline Click.
For more information join our Facebook page!
Oculus Rift – The Digital Convergence Lab is looking for students for Fall 2015 to test a 3D virtual application using Oculus Rift to teach Calculus 3.
Past projects include:
Online Collaborative Argumentation Tool – This spring a student team is designing an online collaborative tool to support collaborative argumentation in science for middle school students of different cultures.
Text Mining – This team will identify and use text-mining software to analyze a very large body of text. Typically text-mining work is described as "distant reading," in which software is used to detects patterns in bodies of text much too large to be read by an individual. These patterns can provide new insight in thinking about what the texts mean, be it from the perspective of the historian, scholar of literature, or student of language itself.
Thanks to a grant from the Friends of the NIU Libraries’ Awards Program, Founders Memorial Library, in partnership with the Digital Convergence Lab (FO 340) is piloting Interactive Window Displays, the first on NIU’s campus.
To install the Interactive Window Display, the Digital Convergence Lab applied a rear projection film product by Proscreens to the back of the window glass. The film is designed specifically to display projected images and video. Projectors were mounted inside the windows and connected to a computer where the multimedia and interactive applications are controlled.