Minecraft at NIU

NIU students, faculty, staff and alum join us to build the NIU campus in Minecraft. Contact Aline Click aclick@niu.edu for builder access....

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Oculus Rift

Research Stage

Oculus Rift Graph2

The goal of this project was to create an inexpensive virtual reality experience to help users...

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Surviving the Ash: A Game

DCL game designers created Surviving the Ash for NIU’s STEM Teen Read.

Past Project

During the Spring 2013 Semester, a team of NIU students from Computer Science, Educational Technology, and Time Arts designed and developed an immersive 3D Game inspired by the teen novel Ashfall by author Mike Mullin. The students worked with Mike and with Gillian King-Cargile of NIU’s STEM Read program to create the game and integrate it as a part of the reading program.

This multiplayer 3D game allows players to experience the world, created by Mike Mullin, in which a volcano beneath Yellowstone Park has exploded, covering Midwestern United States in a blanket of ash and ashen snow. Players scavenge for food and water, escape encampments, treat diseases, and solve problems while they search for family members. The team built “Surviving the Ash” using the 3D game engine Unity 3D, Jibe, and Smartfox, programming primarily in Javascript and C# and building assets in 3D Studio Max and Photoshop. Surviving the Ash was presented to the client in May 2013 and was debuted for public play that following Summer at NIU STEM Camps.

Interview with one of the Surviving the Ash game developers.

Upcoming DCL Events

Sunday, Jun 18th - 9:00am
STEM Video Games Camp (Residential Camp)
Sunday, Jun 25th - 9:00am
STEM Video Games Camp (Residential Camp)
Monday, Jul 10th - 9:00am
Just for Girls! Video Game Design (Day Camp)
Monday, Jul 17th - 9:00am
Minecraft & Video Game Design Camp (Day Camp)
Monday, Jul 24th - 9:00am
Sunday, Jul 30th - 9:00am
STEM Careers Video Game Design (Residential Camp)
Monday, Aug 7th - 9:00am
Advanced Video Game Design (Day Camp)

Latest Window Images

2014 October 27 05:07
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